Tomb Raider - Legend

One shot kill:
Hold [Backspace] and press 8 during the game. To unlock this code,
complete the Bolivia Redux level in Time Trial so in less than 4:15.
Bulletproof Lara:
Hold [Backspace] and press 7 during game play. To unlock this code,
complete England level in Time Trial on the way 27:00.
Unlimited ammunition assault rifle:
Hold [Backspace] and press 4 for the game. To unlock this code,
complete Japan level in Time Trial as a 12:15.
Grenades unlimited:
Hold [Backspace] and press 5 during the game. To unlock this code,
complete Kazakhstan level in Time Trial on the way 27:10.
Unlimited SMG ammunition:
Hold [Backspace] and press 6 during game play. To unlock this code,
complete Peru level in Time Trial so in less than 21:30.
Unlimited ammunition for shotguns:
To unlock this code, complete the Ghana level in Time Trial mode under 20:00.
Draw enemy health:
Hold [Backspace] and press 2 for the game. To unlock this code,
complete Bolivia level in Time Trial under way at 12:30.
Excalibur play:
Hold [Backspace] and press 9 during game play. To unlock this code,
complete Nepal level in Time Trial as a 13:40.
Branda Soul Reaver sword:
Hold [Backspace] and press 0 during the game. To unlock this code,
successfully complete the game with a 100% completion.
Combined movements
Flip jump in the air while
Forward + Jump Jump
While running forward, press Jump twice. You must press the jump button
Lara twice before taking off. By pressing a second time, while
the air will not work.
Combo flip
Jump Forward + Tapping
While running forward, began playing the jump button. Lara will do a cover
in the air (as above), will be shot three times and then forward
diagonal, with the legs was tense.
Somersault off
Forward + Crouch
While running forward, press Crouch and Lara will perform a low somersault.
Handspring
Forward + Crouch + Crouch
While running forward, press Crouch. When Lara jumps forward to their
hands are ready to reach the ground, press Crouch again.
Combo low somersault and Handspring
Forward + Tapping Crouch
While running forward, press the start button Crouch. Lara will be a
break down, three somersaults and then (as in the Combo flip) that
roll diagonally with her legs in tension.
Back somersault in the air and under
Forward + Crouch + Jump
While running forward, press Crouch and then jump.
Flip in the air and Handspring
Forward + Crouch + Jump Jump
Forwads While running, press Jump twice to flip. While Lara makes the cover
in the air, press Crouch.
Flip in the air and jump backwards
FOWARD + Down + Jump Jump Jump
Forwads While running, press Jump twice to flip. As soon as you remove Lara
press down and jump.
(If still playing Jump, Lara will continue with the Combo releases.)
Flip in the air and back Handspring
Skip forward Jump + Down + Crouch
Forwads While running, press Jump twice to flip. As soon as you remove Lara
Crouch down and press.
(If still playing Crouch, Lara will continue with the Combo somersaults.)
Consecutive cartwheels
Forward + Tapping Crouch and Jump
While running forward, began to take Crouch and jump together. Lara
start doing cartwheels in a row until an obstacle stops.
Swan song
Skip forward + Crouch
While running forward, press jump and immediately press Crouch. Lara
perfrom a leap of the angel, ending with a somersault.
Swan Dive and Handspring (Handspring and combo)
Skip forward Crouch + Crouch
While running forward, jump and immediately press Crouch to perform
swan song. When Lara reaches the ground, press Crouch to perform a Handspring.
Keep tapping Crouch after the swan song to perform a Combo Handspring.
Swan song and the chorus (and a combo of flips)
Skip forward Crouch + Jump
While running forward, jump and immediately press Crouch to perform the swan
diving. When Lara reaches the ground, press jump to a lid. Keep playing
Skip after the swan song to perform a combo lid.
Handspring and cartwheel (and combo backwards Handspring)
Striker Crouch + Down + Crouch Crouch
While running forward, press Crouch and Crouch again to perform a Handspring.
Immediatelly Crouch and press down. Lara will perform a somersault in turn
around. If you are still playing Crouch after the cartwheel, Lara will make three
somersaults and extend diagonally with her legs in tension, backwards.
Handspring and cartwheel (and combo backwards flank)
Striker Crouch Crouch + Down + Jump
While running forward, press Crouch and Crouch again to perform a Handspring.
Immediatelly press down and jump. Lara will turn in the air. Holding
Jump playing after the restructuring, Lara will make three laps and will
diagonal, with the legs in tension, backwards.
Make pine
Skip
While hanging from a ledge, hold Jump.
Tkatchev
Interact + Down
While swingning on a stick, press Down and press the action button
Guns and Enemies
Handspring back
Skip Down +
While Lara is a gun, press down and jump.
Expel an enemy
Interact
While Lara is a gun and the enemy is next to it, press the Interact button.
Expel an enemy ground
Skip + Interact
While Lara is a gun and the enemy is near, go to it and press
Interact button.
Slide-tackle
Crouch
While Lara is a gun and is next to an enemy, press Crouch. You
You can also do that while running towards an enemy.
Air Assault
Jump + Jump
Run and jump to (a) an enemy. Skip Press again.
If you are not a gun, Lara will draw their weapons automatically as the
go to him.
Air Assault Low
Skip
While maintaining his firearm and Lara is next to an enemy, press jump. The antenna
Assault takes place below.
(Note: You must keep your weapon to make this work.)
(assuming the camera is behind Lara while swingning).
The defeat of Amanda:
Use the following trick to defeat the final form of any Amanda Beast. When fighting
Amanda, not closer to the edge, closer to Amanda while she is fighting, or enter
the center of the platform. The easiest way to die is to jump from the edge, so
care. At Amanda's health down halfway, the beast falls to
soil and Amanda image appears in the body of the beast. Please close
quickly as possible. Cara Amanda, and press [Interact]. This makes the beast
threshold of damage down. If we do not quickly enough, the beast will rise and
to heal completely. You owe the beast Down four times to win. The beast begins to
using a random attack every few seconds. Every time down the beast, the opportunity
is larger than that carried out another attack at random immediately after
first. This means that when you have downed Amanda three times, it is likely that
four-time attack very quickly. The following is a list of its attacks.
The defeat of the unknown entity in the room Tesla:
The aim is to destroy the entity, actually. The main objective is to eliminate
fragment of the sword of the machine directly on the Tesla turret. Ignore the Beast
all the time. First, pull the four levers in the room. They are outside
wall and easily accessible. Then jump on the turret Tesla. If you are removed
the tower, jump again, healing is necessary. Here, you must use the turret
"reject" function to launch the four balls in Tesla low energy beams.
Do not use the "draw" function, since it will only lose you speed. After
completed the entire circuit, wait until the electricity is shut down and then do
again. When you complete the circuit for the second time, leaving the tower
switch to first person view, then use the hook on the sword fragment and
pull it.
The defeat of the creature Amanda in Bolivia Redux:
The key to defeating Amanda's creature avoid direct impacts to remain in the
loop and the large fragments of stone temple situated on the perimeter as a cover.
Ignore the pillars, which are too thin.
Be aware of the location of the child at all times and hide in any place of some
as needed. If you will be well placed little or no damage to the
creature and still be able to use Excalibur to attack and you have to shoot almost
consistently every time the baby is anywhere in front of you.
In fact, if the child is aligned just so, you can step back a baby
fragment, and fire and Excalibur THROUGH above fragment hit the creature - and
still be invulnerable!
Just be careful not to venture too near the shore or you fall and die. Also,
not too away from the creature, when health is low, otherwise it can not be
close enough to stab with the key action before it gets better.